Samantha Sweeting, the 29-year-old heroine of Kinsella's latest confection (after Shopaholic Sister), is on the verge of partnership at the prestigious London law firm Carter Spink—the Holy Grail of her entire workaholic life. But when she finds she has made a terrible, costly mistake just before the partnership decision, she's terrified of being fired. In a fog, she stumbles out of the building and onto the nearest train, which drops her in the countryside, where she wanders to a stately home. The nouveau riche lady of the house mistakes her for the new housekeeper—and Samantha is too astonished to correct her.
Reporter John Cotton knows what to do when he finds a great story, but he is a little afraid when a big story begins to find him. It starts when a fellow reporter is murdered and his notebook, filled with information about a tax scam, ends up in John's hands. Not long afterwards, a body is discovered in John's car. Then John's car ends up in the river, a bomb is found in his apartment, and his girlfriend drops out of sight. It's up to John to unravel the mystery of the notebook and why anyone would kill for the information it contains.
Technology has expanded the meaning of “classroom” to include any physical or virtual space for formal learning. For educators and designers trained and experienced with the physical classroom, however, virtual classrooms can be daunting. How do you engage students you can’t see? What if someone’s network or Internet connection drops or is slow? How do you select the appropriate virtual-classroom (or virtual-world) platform?